Contact & Community

We’d love to hear from you! Whether you need help getting started, want to report a bug, or have ideas for new features, the Project Iris team and community are here to assist.

Contact the Team

**Email:** Reach out to us at support@theprojectiris.com for direct support or inquiries. We strive to respond within 1-2 business days.

**GitHub:** Visit our GitHub repository at ProjectIris on GitHub. Here you can report issues, submit pull requests, and browse the source code. Check the repository’s README for contribution guidelines if you’re interested in helping improve Project Iris.

Join the Community

**Discord Server:** Join the conversation on our Project Iris Discord (invite link). This is the best place to ask quick questions, share what you’re working on, and get tips from other users. Our developers are active there as well, and we have channels for general support, feature requests, and showcase projects.

**ROS Discourse:** We periodically monitor the ROS discourse forums. If you have general ROS 2 questions or want to discuss Project Iris in the context of ROS, the ROS 2 community forums are a great resource (just tag your post with “Unreal” or “ProjectIris” if applicable).

**Unreal Engine Forums:** You can also find us in the Unreal Engine community. We have a thread on the Unreal Engine forums under Plugins/Marketplace for Project Iris – feel free to leave feedback there or see what others are saying.

Stay Updated

Follow our development updates and announcements via:

Acknowledgements

Project Iris is made possible thanks to the ROS 2 and Unreal Engine communities. We stand on the shoulders of giants – from the contributors of Fast DDS to prior integration efforts like ROSIntegration and rclUE that paved the way. The “Iris” name and concept were inspired by the Greek goddess of the rainbow, symbolizing a bridge of communication. We hope to carry that spirit in connecting the worlds of gaming and robotics.

Thank you for using Project Iris – together, let’s build something amazing.